1. Emotions Tic-Tac-Toe: Turn a piece of paper into a tic-tac-toe board by dividing it into nine squares. Have the client assign an emotion to each square, drawing a picture of the feeling and labeling it with the emotion. You can then play tic-tac-toe with the client using small items like coins or buttons as markers so that the tic-tac-toe board can be reused. When each person places their mark, they must make a sentence about the feeling. For example, "I feel happy when I play with my friends" or "When I am sad, I like to get a hug from my mom." The therapist can use appropriate self-disclosure to help normalize and model sharing about feelings. If the therapist or client does not wish to share about themselves, they can make sentences about others, such as "Some kids feel sad when they get a bad grade." I never force a child to share about themselves of they do not want to. If a child has a lot of trouble sharing about their own feelings, you can also assign each feeling face a name. This allows a little more separation and safety as the child can make the sentence about someone else: "John feels mad when his sister takes his toys."
2. Feelings Candyland: Before beginning a game of Candyland, take a piece of paper and assign a feeling to each of the game board colors. Ask the child what feelings you should have and what feeling they want for each color. As you play, each person says a feeling sentence based on the color square they land on.
3. Chutes and Ladders Ups and Downs: Chutes and Ladders easily lends itself as-is to a discussion about choices and consequences. While playing, make sure to discuss the depicted choice and consequence each time someone goes up a ladder or down a slide. To change it up, every time someone goes up a ladder they share about something positive that has happened, something that made them feel "up." When they have to go down a slide, they share about something negative or something that brought them "down."
4. Uno: In a game of Uno, assign prompts to the special cards--Reverse, Skip, Draw 2, Wild. When someone uses one of these cards, they must share about the assigned prompt. You can choose these prompts based on the needs of the client(s) or ask the client(s) to suggest things. Here's one example that I used in a boys social skills group: Reverse-share something about change, Skip-share about a time you felt left out or disappointed, Draw 2-share about something positive that has happened to you, Wild-share something good about yourself.
5. Jenga: A few years ago I purchased the game Totika, which is basically Jenga turned in to a therapy game. The blocks are colored four different colors. After moving your block, you draw a card and read the other player a question that corresponds to the block color. I have found this game to be very enjoyable and helpful with clients because the large number of questions keeps things more interesting than simply talking about the same feelings over and over (as can happen in a game like Feelings Candyland). If you are willing to invest some time, you can create your own therapeutic Jenga a few different ways. One option is to paint all the Jenga blocks different colors and assign each color a feelings to be discussed when the block is pulled. Another option is to write a question on each block. After a player pulls out a block, they read and answer the question before placing it on the top. The St. Louis Center for Play Therapy has a great video sharing different ideas for therapeutic versions of Jenga.
I hope you're able to try these ideas out with your own clients and would love to hear other ideas that people have tried.
Carolyn Mehlomakulu, LMFT, ATR is a psychotherapist in Austin, Texas who works with children, adolescents, and families. For more information about individual therapy, child counseling, family therapy, and art therapy services, please visit www.therapywithcarolyn.com.